How to use animations successfully in your Smartphone App
What is Animation?
The animation is a process in which figures are manipulated as moving images appear. In conventional animation, on transparent celluloid sheets. Pictures are drawn or painted by hand to be photographed and exhibited on film. Most animations are created today with computer-generated imagery (CGI).
The word multimedia is used to describe a mixture of visual and audio materials. Obtained from different resources and then added into a single combination. Sets of texts, graphic art, sounds, animations, and videos can be multimedia products.
Basic fundamental objectives of motion design
Explain the logic. The primary task of any animation is to help the user navigate the app by recognizing the ties between elements of the interface. Via motion graphics, in reaction to their acts, an app gives users feedback so that they know what's going on.
Ensure user engagement. Mobile device animations may also be used to motivate a consumer to take actions that are important to an organization. Take posting responses on Facebook, for example. To ensure social connections and participation. Allowing users to respond to Facebook posts is essential for companies.
Provide a unique experience. In-app animation will guarantee a user experience that is enjoyable and unforgettable. Motion effects may also strengthen brand identity by highlighting the advantages of a particular brand and transmitting the ideals of the brand to consumers.
We share our professional knowledge of creating beautiful and useful animations within the context of this article. For the interfaces of iOS, Android, and web apps, digital watches, home appliances, and other goods, all the concepts we define work.
Let's understand its role and purpose within your app in order to design and optimize useful animations.
Types of animations and characteristics of their implementation
There are seven types of mobile animations, and each has its own design principles.
1. Visual feedback
For any user interface, visual input is important. Objects respond to our experiences with them in the physical world. From app components, people expect the same responsiveness. Users feel in charge by visual as well as auditory and haptic input from an app.
Visual feedback often serves a simpler function. It demonstrates that the app works correctly. When a button grows or a swiped image moves in a certain direction, in response to the feedback of the user. It is clear that the app is doing something.
When they tap into an app, all mobile users have encountered circumstances and nothing happens. For example, tapping over and over again in a shopping app can increase the amount of an item in the shopping cart. In a hospitality app, the same design problem could cause the user to book a hotel room several times.
Situations like these suggest a poor UX interface. But by providing adequate visual input, animations can help to prevent them.
Animations in the app below warn the user that a menu item has been added to the APP. In addition, the animations make the user experience more enjoyable and vibrant.
Examples of great visual feedback animations
[Online Bus ticketing Software by Omninos Solutions ]
2. Function change
This type of animation shows how, when a user interacts with it. An element changes and is best when you want to illustrate how an element's function changes. With switches, icons, and other small design elements, functional animations are often used.
You can see how the swipe feature switches from editing to canceling an event as the user swipes in this example
3.Structure and navigation
Most mobile apps have complex architectures. Simplifying navigation as much as possible is the task of the designer. Animations can be particularly beneficial for this mission to be completed. A consumer would be able to quickly locate it if your animation reveals where an element is hidden.
[Uber like Taxi App by Omninos Solutions]
Read also: What is Go Language? Why Use it for your Project?
4. Hierarchy of elements and their interactions
Animations are suitable for displaying sections of the interface and demonstrating how they communicate with each other. Within the animation, each feature has its own function and location.
All animations should demonstrate how elements are related. For an intuitive interface, defining the hierarchy of elements and interactions between them is crucial.
[Animation shows how elements connected]
5. Visual prompt
Animations drop clues on how items can be dealt with. When an app has an unpredictable pattern of interaction design. It is particularly important to provide visual cues. In this example, the animation demonstrates how to interact with the interface to new users.
6. System state
In your app, there are often a variety of processes taking place backstage. Data is retrieved from the cloud, calculations take place, and so on. Your job is to let the consumer know that the app has not frozen or crashed. And to show the status of processes that are ongoing. That's when animations of progress lend a hand.
Simple animations that are well-known to all of us are the loading animations. Its function is to show the status of a process. Here’s a common animation in messengers that shows your interlocutor is writing a message. This animation gives feedback and shows the state of the system.
[APP like Paypal by Omninos Solutions]
7. Fun animations
Fun animations can be bad or good. They are often senselessly used. And can seriously complicate the development of apps. But it can be attractive to users and make your app stand out with a really unique animation. When they want users to fall in love with their products, it's one of the secret animation tools that designers can use.
How to use of animation for design
- Material
Show what your element is: is it light or heavy, is it rigid or flexible. And it is flat or is it multi-dimensional? Give users an idea of how your UI components communicate with each other.
- Trajectory of movement
Show what your element is: is it light or heavy, is it rigid or flexible. And it is flat or is it multi-dimensional? Give users an idea of how your UI components communicate with each other.
- Timing
When designing animations, timing is arguably one of the most important considerations. Physical objects in the real world do not move according to linear motion rules, because they need time to accelerate and slow down. To make your objects move naturally, use curves.
- Focus of animation
Focus attention on a specific screen area. A flashing icon, for instance, will alert the user to animated alerts. In interfaces that have so many specifics and elements and in which there is no other way to make one stand out, this kind of animation is used.
- Follow-through and overlapping
The follow-through is an action's termination. Objects don't stop or start moving quickly. With each part of the object moving at its own rate, each motion can be presented as a set of smaller moves. When you throw a ball, for example, your hand still continues to move after it's released.
Overlapping implies that before the first is complete, a second action begins. This retains the viewer's attention since there is no dead time between acts.
- Secondary actions
The theory of secondary behavior is similar to the concepts of follow-through and overlapping. In short, secondary acts may accompany a key animation. The design is made more vibrant by secondary actions, but they can be distracting if you do not lookout.
- Ease-in/ease-out
Ease-in/ease-out is a basic design concept that is equally important in mobile development for animations in general and UI animations in particular. This idea, while well known, is often ignored.
The concept of ease-in/ease-out stems from the fact that real-world objects do not automatically begin to shift or halt. For acceleration and deceleration, any object needs some time. It results in a realistic pattern of movement when you design animations according to the ease-in/ease-out concept.
- Anticipation
For visual components, such as prompts, the concept of anticipation applies. Give the consumer some time until the animation manifests itself to anticipate that something is going to happen. One way to achieve this expectation is through the above-mentioned ease-in process.
It’s also possible to give a visual indication that an object can move in a certain way: for example, you can tilt the last card in the stack, indicating that users can swipe it.
- Rhythm
Rhythm serves the same role in animations as it does in music and dance: it shapes the motion. Using rhythm helps them appear more realistic in your animations.
- Exaggeration
Exaggeration is often used by animators, but since it is based on the concept of exaggerating an intended event or result, it can not easily be illustrated. This helps to attract more attention to a specific trait.
Points to consider when implementing mobile app animations
- As a solution to their concerns, note who your target audience is and build your mobile UI animation.
- Make sure there's a reason behind every single aspect of your animated graphics.
- Strive for a natural-looking animation that mimics real-world motions to make the product stand out.
- At all levels of your project, communicate with developers as their code impacts the design of the app.
In this article, we discussed the types of animated mobile UI interactions. And custom animation design concepts that can help you create a special and useful animation for your app. You are welcome to check out and use the Omninos generated design components. We'll be happy to assist you with full-cycle product development, consulting. and help if your organization needs a software solution partner.
Why Choose Us
With more than 500+ active ventures under its belt, OMNINOS is the largest mobile app development agency. Our product development team has a wealth of industry expertise and in-depth technical knowledge to create business-centered B2B apps and mobile B2C apps that help companies stay ahead of the competition. We concentrate on developing immersive and effective digital products.
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